Available for classes III – VIII for the CBSE, ICSE, IGCSE, and Karnataka boards.
Have fun while you master science with our Hands-on, Experiential Science programmes from the comfort of your home
Turn Haldi into kumkum and turn it back to Haldi!
Make your pen pen stand, spin and float
Do you want to?
As said by Aristotle, we learn by doing. TACtivities offer a wonderful learning experience. We are able to feel and understand the subject by doing TACtivities." Rashmi Mishra, GEAR Innovative International School, Bangalore
Questions posed after the TACtivities are fascinating. It challenges the mind." Mr. Ebenezer, GEAR Innovative International School, Bangalore
ThinkTac Team has put lots of efforts behind the design of the TACtivities. My students enjoy science now!" Ms. Gomati, Oasis International School, Bengaluru
There are a lot of interesting TACtivities, biology, chemistry including... best part is the TACtivities are integrated with syllabus.", Ms. Divya, Oasis International School, Bengaluru
The kit provided was self-directed so kids could go and do the experiments on their own. Younger children took inspiration from the older children doing the experiments. Being a hands-on activity, children get to explore materials and take it further." Aruma Raghava, BeMe
Certain topics that are not enjoyable to learn in the traditional way are made so by their experiments. It is such a fun way of doing things. It is a very structured programme, but easy-going and enjoyable at the same time. We are doing pretty complex experiments using completely safe materials in a safe way. I hope everyone can experience this at least once." Astha, BeMe
The good part is that you get a lot of resources and since you are doing it yourself, you remember it very well. Science has this image of being very boring, but by doing experiments, they have made it a lot of fun and I know I will also remember the concepts for a very long time because I've actually done the experiments myself." Bhavana, BeMe
CBSE V Lite
CBSE VI Explore
ICSE VI Lite
ICSE VII Explore
ICSE VIII Explore
Karnataka State Board VI Lite
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TACtivities are fun and engaging. Coupled with the unique way of introducing concepts and linkages to real life examples, Science ceases to be dull and boring
With improved conceptual clarity and increased interest, students perform better on test their science scores. The engaging with also rubs-off on other subjects
The programme is mapped to the curriculum of a child covering over 80% of the topics with TACtivities. For the remaining topics, we have curated resources.
Experiential learning ensures active participation of the learner, as compared to a passive role in didactic learning. Our programme is designed around the Kolb’s model, where one makes discoveries and experiments with knowledge first hand, instead of hearing or reading about others’ experiences.
The learning process is designed to specifically engage students in Problem Solving, Critical Thinking and Creative Thinking in concrete, real life scenarios. These skills lead to much broader and life-long benefits, even outside the sciences.
An Educator responsible for each cohort. The Child uploads a photo / video after each TACtivity which is reviewed by the Educator, keeping track of the progress of every child. The Educator provides additional assignments based on the current competency levels using a scaffold approach.
Usage of multiple modalities including TACtivities, Classroom tools, Video lessons and Games reinforce concepts without the need for rote learning
Games designed for a better understanding the TACtivity and the related scientific topics are available for most topics. The games are designed as an exploration with subsequent levels dwelling deeper into the topic.
A full featured LMS offers access to Videos and Guides covering the TACtivity as well as the scientific topics related to them. Children have access to forums, enabling collaboration within the cohort.
Our Educators conduct a Virtual Classroom using Google Hangout every few weeks to answer queries and provide guidance.